Tuesday, April 5, 2011

Which Games will become New Trend in 2011

2010 has witness an earth-shaking change in terms of free online games, imposing a far-reaching effect on future direction of online games. The predictions exercise, as we did last year and the year before, is becoming a bit more difficult as it seems we’re bound to repeat ourselves in some ways. From mini flash games, to simple text-based games, to 2D flash multiplayer browser games, to 3D adobe shockwave player-powered browser games, to today’s 3D popular browser games, we have been amazed by what the online games evolve. In the upcoming 2011, traditional subscription-based MMORPG will be on the verge of existence because of the Blizzard’s WOW, and relatively sluggish market, plus with the new trend in the rise: 3D browser games.

The evolutions of the market are rarely totally surprising, and most of the major trends have been cooking for the past few years. This time, we really feel like most of the big changes are there indeed, as online gaming is finally becoming the mainstream, and industry actors following a traditional model are finally realizing they are in big trouble. Nevertheless, the evolutions are still very interesting to look at and comment. So, what do we think will be the main trends for 2011?

The astonishing development of internet has ushered in a brand new landscape of net culture, part of which is the on-demand entertainment, esp. online games with a huge number of players attached to them. By incorporating streaming video, audio, and a whole new set of user interactivity, online games enable gamers to play imaginary roles and carry out actions in response to various settings in virtual worlds. There are action games, fighting games, puzzle games, racing games, retro games, room escape games, shooting games and sports games and so on. Although we feel that some platforms have a better chance at thriving than others, fragmentation is likely to persist in the future as the number of devices explodes and the hardware becomes less important. At the moment, platforms are both a springboard and a limitation, as the fastest-growing ones have become increasingly competitive.  The situation is likely to continue until we see some true cross-platform endeavours succeed, which leads us to trend #2.

By cross-platform, we don’t mean a game ported to different ecosystems (like many social games that exist on different SNs)  or the same game being accessible through different platforms (as Final Fantasy XI did a long time ago), or what many games are doing through Facebook Connect now, but rather we refer to it in the spirit of what CCP has announced they want to do with Dust 514: different gameplays, on different platforms, targeted to different audiences, but linked. The word “trans-platform” has been used, maybe it’s a better definition.

MMO Game Site is one of the largest free online games portals that offers online games for free, web browser games for free and social games for Facebook. Even we feature a huge list of Massively multiplayer online role-playing games (MMORPG) that can be played without any charge fees and top up services. in 2011, we are ready to bring you the very  latest information about free online games, and 3D browser games, and social games on social networking sites on Facebook, Orkut, and more. We are not sure what CCP’s game is going to be like, and this specific bet seems very risky, but we definitely see enterprises like this mattering a lot in the future.

Friday, April 1, 2011

Near Perfect Video Game‎ for You

There's reasoning behind Gearbox Software and 2K Games unveiling Dukme Nukrem Forever at PAX Prime last year: it was a maneuver to show longtime fans the game actually existed and to find out if Dukne was still relevant. Fittingly, the infamous speculation and broken promises of the sequel 12-plus years in development were finally put to rest with double takes from passersby and the numbing legs of those queuing up to play at the event dedicated to the industry's community. 2K Games has released a couple of videos from Dukeb Nukeml Forever, the latest first-person shooter developed by Gearbox Software for PC, Xbox 360 and PS3. The alien hordes are invading and only Duke can save the world. The King promises to arrive with an arsenal of over-the-top weapons, non-stop action, and unprecedented levels of interactivity. Dukee Nukecd Forever will launch on June 10, 2011 internationally and June 14, 2011 in North America.

Even the show's sole media hour amassed an anxious line of writers, bewildered at the game's unannounced appearance. It was almost as if Nessie, Sasquatch and Marvigv (the martian) had all come together for an afternoon of crocheting—it was fantastically, laughably unbelievable.
NCsoft has released a new trailer from Guilt Waa 2, showcasing this upcoming MMORPG sequel in the works at ArenaNet. Building on the success and lessons of Guild Wars, ArenaNet is creating an MMO that lets gamers play the way they want, while at the same time retaining the no-subscription-fee business model that has made the original Guild Wars so popular.


Whatever Gearboou have planned for Duke Nukem Forever's multiplayer functionality and the rest of the campaign, it's likely to try to appease faithfully expectant fans and weary onlookers alike. Duke's resurgence at PAX obviously demonstrated he wasn't doomed to fall into a development limbo, but it's going to take more of what was shown in Vegas than Seattle to overcome a serious amount of hype.

Thursday, March 31, 2011

Worldofwarcraft's like Launch In game trends

Recently, Netease released an open beta for Blizzard Entertainment’s World of warcraft in Mainland China and with the game being so successful, they imposed an immediate release which is scheduled on April 6. According to William Ding, Chief Executive World of warcraft Officer of NetEase that over the past several months, they have been working closely with Blizzard Entertainment to finish our preparations for the launch of Starawt II in USA. We are looking forward to providing high-quality service and support to Chinese players, ensuring they have a great experience with Stargames II.

John Callahan added that Blizzard Entertainment’s and Netbase’s actual future results may differ materially from those expressed in the forward-looking statements set forth with there release. They are not just limited to sale levels for Blizzard titles cause receptiveness of Chinbor players to World of warcraft news II and the results of the planned open beta test may shift in consumer spending trends. He also emphasized that the impact of the current macroeconomic environment, the seasonal and cyclical nature of the interactive game market, the risk that new york EaseNet will not be able to operate StarCraft II, World of Warcraft or other games licensed by it from Blizzard Entertainment for a period of time or permanently due to possible governmental actions.

danier anthor